
rpg
Shan Hai Jing: Beast Chronicle
AI-narrated Shan Hai Jing RPG with guohua beast portraits and Wu Xing turn-based combat.
Shan Hai Jing: Beast Chronicle is a free browser RPG built around AI-narrated Chinese myth, pre-rendered guohua beast portraits, and compact 1v1 turn-based combat. Type an action and the narrator streams the next scene with structured metadata for location, emotion, intent, and beast focus. Guohua backdrops crossfade as the story shifts; when a beast appears, the game uses cached portrait art for 20 Shan Hai Jing creatures across 404 common scene/emotion combinations instead of waiting on live image generation. If the encounter becomes hostile, the world pauses for an ink-brush prelude and enters a Wu Xing battle system: normal strike, two-turn guard, focus for energy and HP, or a heavy special. Metal, wood, water, fire, and earth counters, guard reductions, ±10% damage jitter, and 12% crit chance keep each duel readable but variable.
- 公開日
- 2026年6月26日
- 更新日
- 2026年8月16日
遊び方
操作方法
- Type into the input line at the bottom; Enter sends, Shift+Enter adds a new line.
- Suggestion chips on the first turn seed common actions — move, speak, prepare to fight.
- In battle, tap or click one of the four action buttons; the enemy replies after a short beat.
ゲームの特徴
- AI narrator streams structured metadata alongside prose, driving live scene changes, beast focus, and battle triggers
- 404 pre-rendered 1024×1536 guohua portrait slots cover the common beast, scene, and emotion combinations
- Turn-based Wu Xing combat with elemental counters, guard, focus, and special
- Cinematic battle prelude with ink-splash curtain, floating name calligraphy, and screen shake
現在の制限事項
- Narration is Chinese-first; other locales share the framework but LLM output is currently zh only.
- Portrait coverage is curated for 404 common combinations; unusual future scene/emotion combinations may still need additional asset generation.
- Combat is 1v1 in this build; formation battles will land in a later update.
ゲーム画面

更新履歴
- バージョン 0.1.0
初回リリース
- AI narrator streams structured metadata alongside prose, driving live scene changes, beast focus, and battle triggers
- 404 pre-rendered 1024×1536 guohua portrait slots cover the common beast, scene, and emotion combinations
- Turn-based Wu Xing combat with elemental counters, guard, focus, and special
- Cinematic battle prelude with ink-splash curtain, floating name calligraphy, and screen shake
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Frequently asked questions
- Shan Hai Jing: Beast Chronicleは無料でオンラインプレイできますか?
- はい。Shan Hai Jing: Beast Chronicleはダウンロードやインストール不要で、最新ブラウザから無料でプレイできます。
- Shan Hai Jing: Beast Chronicleはどんなゲームですか?
- Shan Hai Jing: Beast Chronicleはrpgジャンルのインタラクティブ・ブラウザゲームです。Shan Hai Jing: Beast Chronicle is a free browser RPG built around AI-narrated Chinese myth, pre-rendered guohua beast portraits, and compact 1v1 turn-based combat. Type an action and the narrator streams the next scene with structured metadata for location, emotion, intent, and beast focus. Guohua backdrops crossfade as the story shifts; when a beast appears, the game uses cached portrait art for 20 Shan Hai Jing creatures across 404 common scene/emotion combinations instead of waiting on live image generation. If the encounter becomes hostile, the world pauses for an ink-brush prelude and enters a Wu Xing battle system: normal strike, two-turn guard, focus for energy and HP, or a heavy special. Metal, wood, water, fire, and earth counters, guard reductions, ±10% damage jitter, and 12% crit chance keep each duel readable but variable.
- Shan Hai Jing: Beast Chronicleの操作方法は?
- Type into the input line at the bottom; Enter sends, Shift+Enter adds a new line.; Suggestion chips on the first turn seed common actions — move, speak, prepare to fight.; In battle, tap or click one of the four action buttons; the enemy replies after a short beat.