すべてのゲーム
Pokémon of the Forest

rpg

Pokémon of the Forest

Wake up in a tiny wooded town and choose your first partner.

A first-person, cozy-life reimagining of the opening of Pokémon LeafGreen through an Animal-Crossing lens. Wake up in a sun-drenched forest town whose sky, sun, season, and wildlife track your real-world clock — dawn glows warm at 6am, dusk turns pink at 7pm, foliage cycles spring blossom, summer green, autumn amber, and winter frost across the year. A meadow rotates ten bug species by hour, season, and rarity; a swing-the-net catch loop pays out bells; a Tab-toggled Bug Book tracks progress with filter tabs, sort options, a search box, and a Share button that composes a downloadable 1080-pixel collection poster. Every texture is baked procedurally, every model sculpted from primitives, and every sound synthesised in-browser — the entire world builds from code in roughly 20 seconds on first load and ships no binary art assets.

今すぐプレイ
公開日
2026年8月10日

遊び方

操作方法

  • Click the scene to lock the pointer, or drag if the browser refuses pointer lock.
  • WASD walks, Shift runs, Space jumps, and the mouse looks around.
  • Left click or tap swings the net; E interacts with objects and confirms catches.
  • Tab opens the Bug Book; Esc closes any panel or releases the cursor.

ゲームの特徴

  • Real-time day-night cycle with four seasons that shape which species appear
  • Ten-bug catch loop with rarity tiers, a bells wallet, and localStorage persistence
  • Tab-toggled Bug Book with filter tabs, sort options, search, and a downloadable share poster
  • Fully procedural world — every texture, model, and sound is generated in the browser at load time

現在の制限事項

  • First-time load compiles the entire world from code and takes roughly 20 seconds; subsequent visits reuse the cached bundle.
  • Pointer lock is required for the smoothest camera control; browsers that refuse it fall back to a drag-to-look mode.
  • Progress saves locally in this browser only — there is no cloud sync for the bells wallet or the Bug Book collection.

ゲーム画面

A sun-drenched forest town square with three cottages, a dirt path, and colorful flower beds in the foreground.
A sun-drenched forest town square with three cottages, a dirt path, and colorful flower beds in the foreground.

更新履歴

  1. バージョン 0.1.0

    初回リリース

    • Real-time day-night cycle with four seasons that shape which species appear
    • Ten-bug catch loop with rarity tiers, a bells wallet, and localStorage persistence
    • Tab-toggled Bug Book with filter tabs, sort options, search, and a downloadable share poster
    • Fully procedural world — every texture, model, and sound is generated in the browser at load time

2026年8月11日

A Pokémon chapter as a 120-line typed state machine

Pokémon of the Forest's opening chapter — pick a starter, catch three research bugs, upgrade your net, cross the meadow, find rare bait, defeat the guardian — runs on a single ChapterDirector class that accepts a discriminated-union event and either advances a step, mutates a side condition, or rejects the event with a typed error code. No flags scattered across the codebase, no "did we already do this" audits, no invalid save states.

2026年8月11日

Zero art assets — building every polygon, texture, and shader in code

Pokémon of the Forest ships no GLB files, no PNG textures, no baked normal maps. Every creature is marching-cubes-meshed from Wyvill metaballs at boot; every leaf is a 2D-canvas Bézier fill baked into a CanvasTexture; every terrain patch is an analytic heightfield sampled onto a PlaneGeometry; every skin material is a MeshPhysicalMaterial with a custom subsurface-wrap term injected via onBeforeCompile. This post walks the seven techniques that let a browser game with ~24k lines of TypeScript render Pallet Town without downloading a single texture.

Keep playing

Frequently asked questions

Pokémon of the Forestは無料でオンラインプレイできますか?
はい。Pokémon of the Forestはダウンロードやインストール不要で、最新ブラウザから無料でプレイできます。
Pokémon of the Forestはどんなゲームですか?
Pokémon of the Forestはrpgジャンルのインタラクティブ・ブラウザゲームです。A first-person, cozy-life reimagining of the opening of Pokémon LeafGreen through an Animal-Crossing lens. Wake up in a sun-drenched forest town whose sky, sun, season, and wildlife track your real-world clock — dawn glows warm at 6am, dusk turns pink at 7pm, foliage cycles spring blossom, summer green, autumn amber, and winter frost across the year. A meadow rotates ten bug species by hour, season, and rarity; a swing-the-net catch loop pays out bells; a Tab-toggled Bug Book tracks progress with filter tabs, sort options, a search box, and a Share button that composes a downloadable 1080-pixel collection poster. Every texture is baked procedurally, every model sculpted from primitives, and every sound synthesised in-browser — the entire world builds from code in roughly 20 seconds on first load and ships no binary art assets.
Pokémon of the Forestの操作方法は?
Click the scene to lock the pointer, or drag if the browser refuses pointer lock.; WASD walks, Shift runs, Space jumps, and the mouse looks around.; Left click or tap swings the net; E interacts with objects and confirms catches.; Tab opens the Bug Book; Esc closes any panel or releases the cursor.

クレジット

  • authorMetaWorldOS

このゲームは MetaWorldOS が公開・保守しています。公開日、現在の制限、クレジット、更新履歴を表示し、現在プレイできる内容と説明が一致するようにしています。