blaster hit 1(Sytrus,rsmpl,multiprcsng)single.wav — newlocknew

blaster hit 1(Sytrus,rsmpl,multiprcsng)single.wav — newlocknew

Sounds of shots from sci-fi weapons. Synthesis on the Sytrus synthesizer (no samples). Subsequent multi-stage processing and combination of layers. Almost all of the serial shot sounds presented here have a single option (see the mark at the end of the file name), so that you can create your rate of fire, for example using an arpeggiator on one note. At the same time, do not forget to adjust the ADSR envelopes, this is very important in order to get the desired articulation of a series of shots. Single shots themselves do not sound as good as serial shots. Moreover, it may seem that the shots in the series and single, under the same number do not correspond to each other at all. You will understand that this is not the case when setting up your series of shots, the main thing, as I said, you need to correctly adjust the ADSR. May be useful for your work. If possible, I ask you to publish here links to your work where these sounds were used. CC BY 4.0 by newlocknew. Duration: 3.13s. Sourced from https://freesound.org/s/514022/.

Format
MP3
License
CC BY 4.0
File size
70.7 KB
Category
audio
Collection
Freesound.org
Tags
combat-explosiongamescinematicblaster-shotexplosionauto-gunfiringblasterboom

Engine compatibility

Unity 2022+ · Unreal Engine 5 · Godot 4 · Three.js · Babylon.js · Blender

How to use

Drop the PNG sprite into your engine's asset directory to use it.